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Core JavaScript Reference 1.5



Chapter 3   Chapter 3 Statements


This chapter describes all JavaScript statements. JavaScript statements consist of keywords used with the appropriate syntax. A single statement may span multiple lines. Multiple statements may occur on a single line if each statement is separated by a semicolon.

Syntax conventions: All keywords in syntax statements are in bold. Words in italics represent user-defined names or statements. Any portions enclosed in square brackets, [ ], are optional. {statements} indicates a block of statements, which can consist of zero or more statements delimited by a curly braces { }.

The following table lists statements available in JavaScript.


Table 3.1    JavaScript statements.  

break

 

Terminates the current while or for loop and transfers program control to the statement following the terminated loop.  

const

 

Declares a global constant, optionally initializing it to a value.  

continue

 

Terminates execution of the block of statements in a while or for loop, and continues execution of the loop with the next iteration.  

do...while

 

Executes the specified statements until the test condition evaluates to false. Statements execute at least once.  

export

 

Allows a signed script to provide properties, functions, and objects to other signed or unsigned scripts.  

for

 

Creates a loop that consists of three optional expressions, enclosed in parentheses and separated by semicolons, followed by a block of statements executed in the loop.  

for...in

 

Iterates a specified variable over all the properties of an object. For each distinct property, JavaScript executes the specified statements.  

function

 

Declares a function with the specified parameters. Acceptable parameters include strings, numbers, and objects.  

if...else

 

Executes a set of statements if a specified condition is true. If the condition is false, another set of statements can be executed.  

import

 

Allows a script to import properties, functions, and objects from a signed script that has exported the information.  

label

 

Provides an identifier that can be used with break or continue to indicate where the program should continue execution.  

return

 

Specifies the value to be returned by a function.  

switch

 

Allows a program to evaluate an expression and attempt to match the expression's value to a case label.  

throw

 

Throws a user-defined exception.  

try...catch

 

Marks a block of statements to try, and specifies a response should an exception be thrown.  

var

 

Declares a variable, optionally initializing it to a value.  

while

 

Creates a loop that evaluates an expression, and if it is true, executes a block of statements. The loop then repeats, as long as the specified condition is true.  

with

 

Establishes the default object for a set of statements.  



break



Use the break statement to terminate a loop, switch, or label statement.

Terminates the current loop, switch, or label statement and transfers program control to the statement following the terminated loop.


Implemented in  

JavaScript 1.0, NES 2.0  

ECMA version  

ECMA-262 (for the unlabeled version)
ECMA-262, Edition 3 (for the labeled version)
 


Syntax
break [label]


Parameter


label

 

Identifier associated with the label of the statement.  


Description
The break statement includes an optional label that allows the program to break out of a labeled statement. The statements in a labeled statement can be of any type.


Examples
The following function has a break statement that terminates the while loop when e is 3, and then returns the value 3 * x.

function testBreak(x) {
   var i = 0;
   while (i < 6) {
      if (i == 3)
         break;
      i++;
   }
   return i*x;
}


See also
continue, label, switch



const



Declares a readonly, named constant.



Implemented in  

JavaScript 1.5, NES 6.0 (Netscape extension, C engine only),  


Syntax
const constname [= value] [..., constname [= value] ]


Parameters



varname

 

Constant name. It can be any legal identifier.  

value

 

Value of the constant and can be any legal expression.  


Description
Creates a constant that can be global or local to the function in which it is declared. Constants follow the same scope rules as variables.

The value of a constant cannot change through re-assignment, and a constant cannot be re-declared.

A constant cannot share the same name as a function or variable in the same scope.


Examples
The script:

const a = 7;

document.writeln("a is " + a + ".");

produces the output:

a is 7.



continue



Restarts a while, do-while, for, or label statement.



Implemented in  

JavaScript 1.0, NES 2.0  

ECMA version  

ECMA-262 (for the unlabeled version)
ECMA-262, Edition 3 (for the labeled version)
 


Syntax
continue [label]


Parameter



label

 

Identifier associated with the label of the statement.  


Description
In contrast to the break statement, continue does not terminate the execution of the loop entirely: instead,

The continue statement can now include an optional label that allows the program to terminate execution of a labeled statement and continue to the specified labeled statement. This type of continue must be in a looping statement identified by the label used by continue.


Examples
Example 1. The following example shows a while loop that has a continue statement that executes when the value of i is 3. Thus, n takes on the values 1, 3, 7, and 12.

i = 0;
n = 0;
while (i < 5) {
   i++;
   if (i == 3)
      continue;
   n += i;
}

Example 2. In the following example, a statement labeled checkiandj contains a statement labeled checkj. If continue is encountered, the program continues at the top of the checkj statement. Each time continue is encountered, checkj reiterates until its condition returns false. When false is returned, the remainder of the checkiandj statement is completed. checkiandj reiterates until its condition returns false. When false is returned, the program continues at the statement following checkiandj.

If continue had a label of checkiandj, the program would continue at the top of the checkiandj statement.

checkiandj :
while (i<4) {
   document.write(i + "<BR>");
   i+=1;

   checkj :
   while (j>4) {
      document.write(j + "<BR>");
      j-=1;
      if ((j%2)==0)
         continue checkj;
      document.write(j + " is odd.<BR>");
   }
   document.write("i = " + i + "<br>");
   document.write("j = " + j + "<br>");
}


See also
break, label



do...while



Executes the specified statements until the test condition evaluates to false. Statements execute at least once.



Implemented in  

JavaScript 1.2, NES 3.0  

ECMA Version  

ECMA 262, Edition 3  


Syntax
do
   statements
while (condition);


Parameters



statements

 

Block of statements that is executed at least once and is re-executed each time the condition evaluates to true.  

condition

 

Evaluated after each pass through the loop. If condition evaluates to true, the statements in the preceding block are re-executed. When condition evaluates to false, control passes to the statement following do while.  


Examples
In the following example, the do loop iterates at least once and reiterates until i is no longer less than 5.

do {
   i+=1;
   document.write(i);
while (i<5);



export



Allows a signed script to provide properties, functions, and objects to other signed or unsigned scripts.

This feature is not in ECMA 262, Edition 3.



Implemented in  

JavaScript 1.2, NES 3.0  


Syntax
export name1, name2, ..., nameN
export *


Parameters



nameN

 

List of properties, functions, and objects to be exported.  

*

 

Exports all properties, functions, and objects from the script.  


Description
Typically, information in a signed script is available only to scripts signed by the same principals. By exporting properties, functions, or objects, a signed script makes this information available to any script (signed or unsigned). The receiving script uses the companion import statement to access the information.


See also
import



for



Creates a loop that consists of three optional expressions, enclosed in parentheses and separated by semicolons, followed by a block of statements executed in the loop.



Implemented in  

JavaScript 1.0, NES 2.0  

ECMA version  

ECMA-262  


Syntax
for ([initial-expression]; [condition]; [increment-expression]) {
   statements
}


Parameters



initial-expression

 

Statement or variable declaration. Typically used to initialize a counter variable. This expression may optionally declare new variables with the var keyword. These variables are local to the function, not to the loop.  

condition

 

Evaluated on each pass through the loop. If this condition evaluates to true, the statements in statements are performed. This conditional test is optional. If omitted, the condition always evaluates to true.  

increment-expression

 

Generally used to update or increment the counter variable.  

statements

 

Block of statements that are executed as long as condition evaluates to true. This can be a single statement or multiple statements. Although not required, it is good practice to indent these statements from the beginning of the for statement.  


Examples
The following for statement starts by declaring the variable i and initializing it to 0. It checks that i is less than nine, performs the two succeeding statements, and increments i by 1 after each pass through the loop.

for (var i = 0; i < 9; i++) {
   n += i;
   myfunc(n);
}



for...in



Iterates a specified variable over all the properties of an object. For each distinct property, JavaScript executes the specified statements.



Implemented in  

JavaScript 1.0, NES 2.0  

ECMA version  

ECMA-262  


Syntax
for (variable in object) {
   statements
}


Parameters



variable

 

Variable to iterate over every property, optionally declared with the var keyword. This variable is local to the function, not to the loop.  

object

 

Object for which the properties are iterated.  

statements

 

Specifies the statements to execute for each property.  


Examples
The following function takes as its argument an object and the object's name. It then iterates over all the object's properties and returns a string that lists the property names and their values.

function show_props(obj, objName) {
   var result = "";
   for (var i in obj) {
      result += objName + "." + i + " = " + obj[i] + "\n";
   }
   return result;
}



function



Declares a function with the specified parameters. Acceptable parameters include strings, numbers, and objects.



Implemented in  

JavaScript 1.0, NES 2.0

JavaScript 1.5, NES 6.0: added conditional function declarations (Netscape extension).  

ECMA version  

ECMA-262  


Syntax
function name([param] [, param] [..., param]) {
   statements
}

You can also define functions using the Function constructor and the function operator; see Function and function.


Parameters



name

 

The function name.  

param

 

The name of an argument to be passed to the function. A function can have up to 255 arguments.  

statements

 

The statements which comprise the body of the function.  


Description
To return a value, the function must have a return statement that specifies the value to return.

A function created with the function statement is a Function object and has all the properties, methods, and behavior of Function objects. See Function for detailed information on functions.

Netscape supports conditional function declarations, whereby a function can be declared based on the evaluation of a condition. If the condition evaluates to true, the function is declared. Otherwise it is not declared.

A function can also be declared inside an expression. In this case the function is usually anonymous. See page 254.


Examples
The following code declares a function that returns the total dollar amount of sales, when given the number of units sold of products a, b, and c.

function calc_sales(units_a, units_b, units_c) {
   return units_a*79 + units_b*129 + units_c*699
}

In the following script, the one function is always declared. The zero function is declared because 'if(1)' evaluates to true:

<SCRIPT language="JavaScript1.5">
<!--
function one()
   document.writeln("This is one.");
   if (1)
      function zero()
      {
         document.writeln("This is zero.");
      }
}
</SCRIPT>

However, if the script is changed so that the condition becomes 'if (0)', function zero is not declared and cannot be invoked on the page.


See also
Function, function



if...else



Executes a set of statements if a specified condition is true. If the condition is false, another set of statements can be executed.



Implemented in  

JavaScript 1.0, NES 2.0  

ECMA version  

ECMA-262  


Syntax
if (condition) {
   statements1
}
[else {
   statements2
}]


Parameters



condition

 

Can be any JavaScript expression that evaluates to true or false. Parentheses are required around the condition. If condition evaluates to true, the statements in statements1 are executed.  

statements1,
statements2

 

Can be any JavaScript statements, including further nested if statements. Multiple statements must be enclosed in braces.  


Description
You should not use simple assignments in a conditional statement. For example, do not use the following code:

if(x = y)
{
   /* do the right thing */
}

If you need to use an assignment in a conditional statement, put additional parentheses around the assignment. For example, use if( (x = y) ).


Examples
if (cipher_char == from_char) {
   result = result + to_char
   x++}
else
   result = result + clear_char



import



Allows a script to import properties, functions, and objects from a signed script that has exported the information.

This feature is not in ECMA 262, Edition 3.



Implemented in  

JavaScript 1.2, NES 3.0  


Syntax
import objectName.name1, objectName.name2, ..., objectName.nameN
import objectName.*


Parameters



objectName

 

Name of the object that will receive the imported names.  

name1,
name2,
nameN

 

List of properties, functions, and objects to import from the export file.  

*

 

Imports all properties, functions, and objects from the export script.  


Description
The objectName parameter is the name of the object that will receive the imported names. For example, if f and p have been exported, and if obj is an object from the importing script, the following code makes f and p accessible in the importing script as properties of obj.

import obj.f, obj.p

Typically, information in a signed script is available only to scripts signed by the same principals. By exporting (using the export statement) properties, functions, or objects, a signed script makes this information available to any script (signed or unsigned). The receiving script uses the import statement to access the information.

The script must load the export script into a window, frame, or layer before it can import and use any exported properties, functions, and objects.


See also
export



label



Provides a statement with an identifier that lets you refer to it using a break or continue statement.



Implemented in  

JavaScript 1.2, NES 3.0  

ECMA version  

ECMA 262, Edition 3  

For example, you can use a label to identify a loop, and then use the break or continue statements to indicate whether a program should interrupt the loop or continue its execution.


Syntax
label :
   statement


Parameter



label

 

Any JavaScript identifier that is not a reserved word.  

statement

 

Statements. break can be used with any labeled statement, and continue can be used with looping labeled statements.  


Examples
For an example of a label statement using break, see break. For an example of a label statement using continue, see continue.


See also
break, continue



return



Specifies the value to be returned by a function.



Implemented in  

JavaScript 1.0, NES 2.0  

ECMA version  

ECMA-262  


Syntax
return expression;


Parameters



expression

 

The expression to return.  


Examples
The following function returns the square of its argument, x, where x is a number.

function square(x) {
   return x * x;
}



switch



Allows a program to evaluate an expression and attempt to match the expression's value to a case label.



Implemented in  

JavaScript 1.2, NES 3.0  

ECMA version  

ECMA-262, Edition 3  


Syntax
switch (expression){
   case label :
      statements;
      break;
   case label :
      statements;
      break;
   ...
   default : statements;
}


Parameters



expression

 

Value matched against label.  

label

 

Identifier used to match against expression.  

statements

 

Block of statements that is executed once if expression matches label.  


Description
If a match is found, the program executes the associated statement. If multiple cases match the provided value, the first case that matches is selected, even if the cases are not equal to each other.

The program first looks for a label matching the value of expression and then executes the associated statement. If no matching label is found, the program looks for the optional default statement, and if found, executes the associated statement. If no default statement is found, the program continues execution at the statement following the end of switch.

The optional break statement associated with each case label ensures that the program breaks out of switch once the matched statement is executed and continues execution at the statement following switch. If break is omitted, the program continues execution at the next statement in the switch statement.


Examples
In the following example, if expression evaluates to "Bananas", the program matches the value with case "Bananas" and executes the associated statement. When break is encountered, the program breaks out of switch and executes the statement following switch. If break were omitted, the statement for case "Cherries" would also be executed.

switch (i) {
   case "Oranges" :
      document.write("Oranges are $0.59 a pound.<BR>");
      break;
   case "Apples" :
      document.write("Apples are $0.32 a pound.<BR>");
      break;
   case "Bananas" :
      document.write("Bananas are $0.48 a pound.<BR>");
      break;
   case "Cherries" :
      document.write("Cherries are $3.00 a pound.<BR>");
      break;
   default :
      document.write("Sorry, we are out of " + i + ".<BR>");
}
document.write("Is there anything else you'd like?<BR>");



throw



Throws a user-defined exception.



Implemented in  

JavaScript 1.4  

ECMA version  

ECMA-262, Edition 3  


Syntax
throw expression;


Parameters



expression

 

The value to throw.  


Description
Use the throw statement to throw an exception. When you throw an exception, an expression specifies the value of the exception. The following code throws several exceptions.

throw "Error2";    // generates an exception with a string value
throw 42;          // generates an exception with the value 42
throw true;        // generates an exception with the value true